Roadmap
The current state of the game. Plans can change as development continues.
Last updated October 2026
- Alpha
- Beta
- Early Access
- Full release
-
Alpha
The core features, needed before everything comes together.
Core systems
- Inventories
- Cutscene tech
- Game saves
Ships & combat
- Ship to ship combat
- Ship editor
- Ship destruction loop
The galaxy
- Procedural galaxy generation
- Space stations
- Factions
Economy & progression
- Mining asteroids
- Trading and economic gameplay
- Research system
Story & missions
- Quests and contracts
- Procedural contracts
- Collectables and lore
Atmosphere
- In-game radio
-
Beta
Everything planned for Early Access goes in. Private, limited playtesting runs during this phase.
Ships & combat
- Combat improvements
The galaxy
- Space station interior
Crew
- Crew management and buffs
Economy & progression
- Trading and economy improvements
-
Early Access
Date TBALaunch on Steam. This phase is all about player feedback, polish and finishing the remaining features.
Ships & combat
- Station shields, so pirate stations can be destroyed
Story & missions
- More quests, ships, items and lore
-
Full release
About 6 months laterFeedback addressed, feature complete. Time to launch!
Ships & combat
- Full ship editor with more ship components
The galaxy
- Planet exploration
- Player owned systems with tower defence style structures
- Additional random events throughout the galaxy
Story & missions
- Hand crafted storylines including faction quest lines
Have a say in what comes next
Feedback from players shapes the road to full release. Join the Discord or post in the Steam discussions.
Wishlist now on Steam!