Roadmap

The current state of the game. Plans can change as development continues.

Last updated October 2026

  1. Alpha
  2. Beta
  3. Early Access
  4. Full release
  1. Alpha

    The core features, needed before everything comes together.

    Core systems

    • Inventories
    • Cutscene tech
    • Game saves

    Ships & combat

    • Ship to ship combat
    • Ship editor
    • Ship destruction loop

    The galaxy

    • Procedural galaxy generation
    • Space stations
    • Factions

    Economy & progression

    • Mining asteroids
    • Trading and economic gameplay
    • Research system

    Story & missions

    • Quests and contracts
    • Procedural contracts
    • Collectables and lore

    Atmosphere

    • In-game radio
  2. Beta

    Everything planned for Early Access goes in. Private, limited playtesting runs during this phase.

    Ships & combat

    • Combat improvements

    The galaxy

    • Space station interior

    Crew

    • Crew management and buffs

    Economy & progression

    • Trading and economy improvements
  3. Early Access

    Date TBA

    Launch on Steam. This phase is all about player feedback, polish and finishing the remaining features.

    Ships & combat

    • Station shields, so pirate stations can be destroyed

    Story & missions

    • More quests, ships, items and lore
  4. Full release

    About 6 months later

    Feedback addressed, feature complete. Time to launch!

    Ships & combat

    • Full ship editor with more ship components

    The galaxy

    • Planet exploration
    • Player owned systems with tower defence style structures
    • Additional random events throughout the galaxy

    Story & missions

    • Hand crafted storylines including faction quest lines

Have a say in what comes next

Feedback from players shapes the road to full release. Join the Discord or post in the Steam discussions.